Alsara: Requiem and Revolution
Ability Score Racial Traits: Orcish characters gain a +2 bonus to Strength and -2 to Charisma
Type: Orcs are Humanoid creatures with the orc subtype.
Size: Orcs are Medium creatures and thus have no bonuses or penalties due to their size.
Base Speed: Orcs have a base speed of 30 feet.
Intimidating: Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.
Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
Civilized: Orcs have adapted to their homelands well. Northern Orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks.
Forest Walker: More at home in the forests and jungles of the world, these half-orcs are well adapted to their surroundings. Half-orcs with this trait have low-light vision and gain a +2 racial bonus on Climb checks.